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Rotating bones

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Yes, like the title says, i need a program, that will let you turn both vertex's and bones in a rotation pattern, and a scale and stuff like that. I'm currently using mdlvis but it doesn't support bone turning. Are there any free tools that can load .mdx/l and rotate both vertex's and bones?

Thanks.

+ rep will be given to the first working tool i can get my hands on =P
 
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