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rotate model and move to origin

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Now I tried this with the war3modeleditor but did not work. Besides I do not know if I had the change only the pivot points in the MDL file.
Basically I just want the attached boat the be at the origin (some parts may be under water) and to look at the proper direction.
When using it as a unit it flys above the water and moves rotated to the left.
Can someone please help me?
 

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