Moderator
M
Moderator
22:42, 20th Sep 2010
ap0calypse: Rejected
ap0calypse: Rejected
RodentsTHREE POINTS. RUN. HIDE. MULTIPLY.
Rodents must run in order not to die. They are able to hide so the Shooter (Mortar Team), has trouble killing your rodents.
Abilities
Blink: Just your average, good 'ol blink. Mostly used for dodging mortar shells.
Nest: Places a nest on the ground that will spawn 3 copies of you over time.
Burrow (V): To use, stand IN the rocks and you will become 'burrowed'.
Items
Call of Nature: Earthquake
Sends an earthquake to the Shooter, shaking him up for 10 seconds!
Call of Nature: Silence
Sends a miraculous silence across the field, defusing any time bombs!
Call of Nature: Lightning
The Shooter is nearly hit by a lightning bolt and is dazed for 10 seconds!
Shelter
Creates a shelter that can hold 8 rodents!
Boots of Speed, Potion of Invulnerability/ Invisibility
Standard items.
ShooterTHREE POINTS. SHOOT. KILL. ANNIHILATE.
The shooter has a mortar (of course), but also another ability which he can use to cause more mass destruction with.
Abilities
Fire Mortar: Fire your big mortar to wipe out those nasty vermin!
Special Rocket (D): Places a beacon which will indicate where the first item in your inventory slot will fire.
Items
Time Bomb
Places a bomb which explodes after 5 seconds.
Bombs Away!
Calls in a sky-barge strike to wipe out a big portion of rodents.
Crazy Exterminator
Call in a crazy robot that will run over anything in it's path.
Pocket Factory
Builds a factory at the target ground which creates Clockwerk Goblins (a.k.a. vermin bashers), to kill more rodents!
Pack of Dogs
Call in a pack of dogs who will rip any rodents apart.
Hunting Dog
Call in a Hunting Dog that will sniff rodents out of ONE burrow.
Bio Bomb
Call in a bio- nuclear bomb that will release clouds of toxic gases which kill rodents over time.
Nuclear Explosion
Call in a nuke that will destroy everything in a radius of 800.