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RoC WE:model {file changing from .mdx to .mdl and not working}

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Rookie_Stalker

R

Rookie_Stalker

Hi, I'm currently trying to refresh one of my old RoC maps by importing custom skins through WinMPQ. Every time I apply the Art - Modle File in Object Editor, the file type transforms from .mdx into .mdl and the checkard green cube appears insted.
Any answer that might shed some light upon this issue would be appreciated.
 
its normal for them to turn to mdl
They should work ingame click test map and see if they work
 
Thx for your time, I got it figured out. The model I imported didn't had the correct texure path.
 
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