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RoC WE:model {file changing from .mdx to .mdl and not working}

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Level 1
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Apr 30, 2009
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Hi, I'm currently trying to refresh one of my old RoC maps by importing custom skins through WinMPQ. Every time I apply the Art - Modle File in Object Editor, the file type transforms from .mdx into .mdl and the checkard green cube appears insted.
Any answer that might shed some light upon this issue would be appreciated.
 
Level 19
Joined
Aug 24, 2007
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its normal for them to turn to mdl
They should work ingame click test map and see if they work
 
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