Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Trigger - Add to Collision Copy <gen> the event (Unit - A unit comes within 256.00 of (Picked unit))
Collision Copy
Events
Conditions
Actions
Unit - Kill (Picked unit)
For the first trigger you pick the unit group that has the units (kittens) and set the range as the collision of the unit you want it to die from. And there you go... If the unit revives you have to put them back into that unit group.
That's not what I meant but thanks anyways. I am looking for when a Unit comes in collision it dies but a circle of power replaces his spot but it can't move. Now if another unit touches the circle of power then the unit revives.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.