Review
Took me some time to play this little map and made a review since none has done it yet. Here's what I mean is good and bad:
+
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1) New race - Pretty cool that you took yourself time to make a map with a race that we normally only meet as mobs around our beloved Warcraft 3 melee maps.
2) Custom models - You used new models not included in Warcraft 3 instead of only the old models.
3) Custom AI - Couldn't been without it if the Gnolls are to play like any other race.
+/-
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1) Only 1 Hero - Good that you added a custom model as Gnoll Hero, but I'd hoped for more Heros that just 1.
2) Gnoll buildings - You had some Gnoll buildings (really liked the tower), but you could imported some more. It's just not the same when old Orc and Human buildings are mainly used. I know that there's more Gnoll buildings here at Hiveworkshop.
3) Portraits - Maybe you could used some new portraits you can find here at Hiveworkshop? Makes the units look more different from each other and easier to see the difference.
-
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1) Terrain - Almost no terrain at this map, which makes this map unrealistic and boring to play. Even small details like a cave with some doodads around makes the map look more realistic and fun to play in my opinion. Doodads, also others than just trees, should be used in every map made.
2) No mobs - No mobs to kill for xp or items. Most maps got at least some of these Hostile creatures.
3) No mobs at gold mines - All gold mines should have at least some mobs around them so other players can't start by going to uncaptured gold mines. Even start locations should have this so that start location gold mines can't be taken in the very first minutes.
4) Writing errors - I know that you don't got much text in your map, but it can be annoying for someone to see buildings with their names spelled wrong.
Conclusion: Use at least some more time next time you make a map. Remember that even small details can improve the play experience. Fix these things and I'll rate your map again.
Rating: 2/5