• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Solved] Revive Trigger Problem

Status
Not open for further replies.
Level 8
Joined
Jul 10, 2018
Messages
383
  • Revive
    • Events
      • Unit - A unit owned by Player 1 (Red) Dies
      • Unit - A unit owned by Player 2 (Blue) Dies
      • Unit - A unit owned by Player 3 (Teal) Dies
      • Unit - A unit owned by Player 4 (Purple) Dies
      • Unit - A unit owned by Player 5 (Yellow) Dies
      • Unit - A unit owned by Player 6 (Orange) Dies
      • Unit - A unit owned by Player 7 (Green) Dies
      • Unit - A unit owned by Player 8 (Pink) Dies
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
      • ((Owner of (Triggering unit)) slot status) Not equal to Has left the game
    • Actions
      • Countdown Timer - Start O22335[(Player number of (Triggering player))] as a One-shot timer that will expire in 30.00 seconds
      • Countdown Timer - Create a timer window for (Last started timer) with title ((Name of (Triggering player)) + Resurrection:)
      • Set O22412[(Player number of (Triggering player))] = (Last created timer window)
      • Player - Add -10000 to (Owner of (Triggering unit)) Current gold
      • Custom script: call DisplayTimedTextToPlayer(GetOwningPlayer(GetTriggerUnit()),0,0,10.00,"TRIGSTR_2396")
      • Wait 120.00 seconds
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • ((O81486 <gen> is on) Equal to True) or ((O95913 <gen> is on) Equal to True)
        • Then - Actions
          • Do nothing
        • Else - Actions
          • Countdown Timer - Destroy O22412[(Player number of (Triggering player))]
          • Hero - Instantly revive O22452[(Player number of (Triggering player))] at (Center of O44076 <gen>), Show revival graphics
          • Camera - Pan camera for (Triggering player) to (Center of O44076 <gen>) over 0.00 seconds
So i'm trying to make a Revive trigger but it just stucks at the 0.00 and doesn't revive the hero any help?

EDIT:I'm stupid it's the wait timer on the trigger SOLVED.
 
Status
Not open for further replies.
Top