Hey guys, I was trying to make a revive timer and I did successfully, but when I had a friend test the map with me we both died and the timers both popped up. Fine so far, but once we revived the Timers were still up there, and that was not suppose to happen. They were on 0.00 and every time we died it would go up to 30, but would get to 0.00 and stay on that, until we died. The way I wanted it to be was once we die it pops up for the 30 seconds then disappears until someone dies again. Scripting; Hero Revive Events Unit - A unit Dies Conditions ((Triggering unit) is A Hero) Equal to True Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Owner of (Dying unit)) Equal to Player 7 (Green) Then - Actions Else - Actions Countdown Timer - Start Revive as a One-shot timer that will expire in 30.00 seconds Countdown Timer - Create a timer window for Revive with title (Name of (Owner of (Triggering unit))) Countdown Timer - Show (Last created timer window) Wait 30.00 seconds Countdown Timer - Destroy (Last created timer window) Help with it would be much appreciated.