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I am making an RPG map. There is a spawn area when heroes die, they spawn at Point A. Does this point leak everytime a hero die or reusing the same point does not leak?
If you are creating a new point from the centre of a region each time then it would leak. It is completely possible for 2 different location objects to represent exactly the same point on the map.
In such a case, assigning the centre of a region to a global variable once on map initialization and then referencing that location by the global variable is the recommended approach.
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