- Joined
- Jul 25, 2009
- Messages
- 3,091
I'm working on an altered melee kind of RTS, called Warhammer Reign of Terror, available for download in the map's section, and anyway, I've got 2 AIs, for 2 races in the map, problem is, the AIs don't really follow any of the build orders I gave them, let alone the attack orders...
Primary resource is collected via capturing and upgrading control points, (upgrading yields something like +2 income per every 5 seconds, points yield 5 or so.)
Secondary resource is collected via building secondary resource structures, basically power generators.
The map uses a squad system, and all races have a full, standard, normally accessible building menu.
The AI operates at a decent level of competency but only for like the first 10 items in its build order, from there on out the AI does almost nothing, aside from occasionally following the build order at a ridiculously slow pace. Onto attack orders, it usually follows all of them, with proper conditions, but with a delay, and I have the wave delay set to 0, and only one wave.
If you're interested in helping me make my AI less shitty, I'll send you an unprotected version of the map with the AIs, and +rep for helping me iron out the issues.
Primary resource is collected via capturing and upgrading control points, (upgrading yields something like +2 income per every 5 seconds, points yield 5 or so.)
Secondary resource is collected via building secondary resource structures, basically power generators.
The map uses a squad system, and all races have a full, standard, normally accessible building menu.
The AI operates at a decent level of competency but only for like the first 10 items in its build order, from there on out the AI does almost nothing, aside from occasionally following the build order at a ridiculously slow pace. Onto attack orders, it usually follows all of them, with proper conditions, but with a delay, and I have the wave delay set to 0, and only one wave.
If you're interested in helping me make my AI less shitty, I'll send you an unprotected version of the map with the AIs, and +rep for helping me iron out the issues.