Hey
I'm making an altered melee map, that has more than regular 4 races, and there i encounter a problem I can't solve by myself or googling. I want to make hero recruiting like in melee, and I can't find a way to make restriction of '1 hero per town hall tier'. Any ideas, solutions?
Btw, I tried changing it at gameplay constants, I've got all melee triggers, but victory/defeat conditions.
There is a way by making additional hero that is just unavaible and replace them at altar(By setting avaibility), but I'd like to avoid it.
I'm making an altered melee map, that has more than regular 4 races, and there i encounter a problem I can't solve by myself or googling. I want to make hero recruiting like in melee, and I can't find a way to make restriction of '1 hero per town hall tier'. Any ideas, solutions?
Btw, I tried changing it at gameplay constants, I've got all melee triggers, but victory/defeat conditions.
There is a way by making additional hero that is just unavaible and replace them at altar(By setting avaibility), but I'd like to avoid it.