- Joined
- Feb 14, 2005
- Messages
- 48
Ok i made a respawn trigger that dosent work. Its supposed to trigger when a unit dies, and it checks if any units for that player is still alive, if its true, then it creates a selector. Heres how the thing looks like...
Event - A unit dies
Condition - Get unit alive(Number of units(Get owning player)equal to 0
Action - Create 1 Selector for Owner(Dying unit)Facing triggering unit.
For some weird reason the condition is retarded. All the units are no longer there, but it still wont spawn the selector...
Someone help please?
Event - A unit dies
Condition - Get unit alive(Number of units(Get owning player)equal to 0
Action - Create 1 Selector for Owner(Dying unit)Facing triggering unit.
For some weird reason the condition is retarded. All the units are no longer there, but it still wont spawn the selector...
Someone help please?