- Joined
- May 22, 2006
- Messages
- 14
Looking for help with a trigger I'm working on that I thought was fairly simple:
Events:
Unit - A unit owned by Player 1 (Red) Dies
Conditions:
(Unit-type of (Triggering unit)) Not equal to Hero Selector
Actions:
Wait 5.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Red Spawn <gen>) over 2.00 seconds
Unit - Create 1 (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of Red Spawn <gen>) facing 0.00 degrees
Special Effect - Create a special effect at (Center of Red Spawn <gen>) using Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl
So my unit who is not a Hero Selector dies, 5 seconds goes by, camera pans to the location and then nothing. Any suggestions?
P.S. Don't have TFT, just RoC.
Events:
Unit - A unit owned by Player 1 (Red) Dies
Conditions:
(Unit-type of (Triggering unit)) Not equal to Hero Selector
Actions:
Wait 5.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Red Spawn <gen>) over 2.00 seconds
Unit - Create 1 (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of Red Spawn <gen>) facing 0.00 degrees
Special Effect - Create a special effect at (Center of Red Spawn <gen>) using Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl
So my unit who is not a Hero Selector dies, 5 seconds goes by, camera pans to the location and then nothing. Any suggestions?
P.S. Don't have TFT, just RoC.