Hey, I need to make a trigger so that when a hostile creep dies it revives in 300 seconds with the original item table i gave it. I know how to do the create a new creep equal to the one that died after 300 seconds but i cant figure out how to give it an item table or better yet the one the triggering dieing unit had. Is this possible? If so please give me a hand.
Edit: Heres the trigger i have right now.
Creep Respawn
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Wait 300.00 seconds
Unit - Create 1 (Unit-type of (Triggering unit)) for Neutral Hostile at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Any ideas or any type of solution would be very appreciated.
Thanks for reading,
LoDown
Edit: Heres the trigger i have right now.
Creep Respawn
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Wait 300.00 seconds
Unit - Create 1 (Unit-type of (Triggering unit)) for Neutral Hostile at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Any ideas or any type of solution would be very appreciated.
Thanks for reading,
LoDown