- Joined
- May 24, 2016
- Messages
- 792
I'm looking for someone who is able to make a 'not too complex' respawn mechanism for my map.
These are the requirements the mechanism needs to have:
- only respawns creatures while out of sight
- Spawned creatures must be spawned with already implemented item drop tables
- Mechanism must be able to spawn custom neutral hostile units
- There has to be a 10-20 minutes gap between killing the unit and respawning it.
- Spawned units may not glitch (Be stuck in a doodad, wall, or gap)
Please reply if you need more information about the map or if you want to take a look at the environment or custom units.
These are the requirements the mechanism needs to have:
- only respawns creatures while out of sight
- Spawned creatures must be spawned with already implemented item drop tables
- Mechanism must be able to spawn custom neutral hostile units
- There has to be a 10-20 minutes gap between killing the unit and respawning it.
- Spawned units may not glitch (Be stuck in a doodad, wall, or gap)
Please reply if you need more information about the map or if you want to take a look at the environment or custom units.