- Joined
- Dec 12, 2021
- Messages
- 260
EDIT: I need a skill for my main base (town hall) that, when activated, causes the workers near the base (peasants) to extract more gold and wood than normal (10 gold -> 15 gold when the skill is active, this also applies to wood 10 -> 15), and a movement speed bonus to speed up the extraction and delivery of resources. There should also be a spontaneous reduction in life per second (DPS) for the same workers while the spell is active (it's like the cost of obtaining the bonus, you extract more resources but in exchange it drains the life of the peasants), but this life drain should not kill the peasants, at least keep them at 1 hp. In short, the ability, when activated, causes workers to mine resources more quickly and in greater quantities, but in return, it will drain their hit points without killing them. It should also have a disable button (perhaps using the Demon Hunter's Immolation to activate/deactivate the spell) to make the peasants mine resources again in their base form without draining hit points per second. Additionally, if possible, add a sound effect while the spell is active.
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