Im editing a map that already has a playerbase.
Thats why i cant add files into the map.
Instead i figures id take an unnoticeable doodad thats already in the map, replace its model and add x/y/z offset until it matches the position that i want for it.
It all works great, but i didnt realize that its fog detection is still set to the original location.
How can i put its detect location to where the model is?
Thats why i cant add files into the map.
Instead i figures id take an unnoticeable doodad thats already in the map, replace its model and add x/y/z offset until it matches the position that i want for it.
It all works great, but i didnt realize that its fog detection is still set to the original location.
How can i put its detect location to where the model is?