trying to make it when you research an item, you learn an ability via triggers this is what it looks like:
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Add or Level Pyro Blast
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Events
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Unit - A unit Begins research
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Conditions
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(Researched tech-type) Equal to Pyro Blast
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Pyroblast for (Triggering unit)) Equal to 0
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Then - Actions
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Unit - Add Pyro Blast add to (Triggering unit)
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Else - Actions
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Unit - Set level of Pyroblast for (Triggering unit) to ((Level of Pyroblast for (Triggering unit)) + 1)
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I can make it so when i purshase a tome/rune item it works using pretty much the same jsut when i add the research into the trigger the aiblity does not show up in my spell book
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Add or Level Arcane Boost
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Events
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Unit - A unit Acquires an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to Arcane Boost
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Arcane Boost for (Triggering unit)) Equal to 0
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Then - Actions
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Unit - Add Arcane Boost add to (Triggering unit)
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Unit - Add Arcane Boost add Dummy to (Triggering unit)
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Else - Actions
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Unit - Set level of Arcane Boost for (Triggering unit) to ((Level of Arcane Boost for (Triggering unit)) + 1)
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