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Requiem - "The Stone Gate"

Discussion in 'Terrain Board' started by Kithraya, Feb 17, 2011.

  1. Kithraya

    Kithraya

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    As like always, Wc3.
     

    Attached Files:

  2. Oziris

    Oziris

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    Nice, are those models open source? Anyway, you should add something behind the gate, a landscape instead of the white screen and some HD sky.
     
  3. Kithraya

    Kithraya

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    There is a grass field behind the gate. I thinks it look good.
    No, models are for no one other.
     
  4. L2love

    L2love

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    No offense but this is more like a model showcase because this is all pretty much custom models like your previous terrains which kinda disappoints me but if I just have to base it on the models it's fairly nice.
     
  5. Keiji

    Keiji

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    Wtf L2Love? >.>

    - You could say that about any terrainer, seeing as nearly all terrainers use custom models, only difference here is that he is using doodads that isn't open sources, I hate him for it, but thats reality, don't judge his terrain based on bias like that.

    Anyways, to me the terrain looks good, there is only two things bothering me. For one, as Oziris stated, there are far too little going on behind that "gate." I'd like to see some mountains fading out in the fog, and possibly some terrain, a forest, or something. Secondly I dont find those lillies fitting with the rest of the terrain, they seem to be of much lowers quality than the rest of the doodads, making it so that it seems their not fitting in. But, as stated, looks good.
     
  6. Kithraya

    Kithraya

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    And I hate ugly Wc3 standard models, so i always replace them.
    Beyond that i don't need to prove your my abilities with standard models. Just watch my old screens.

    Lilies are much lowers quality than the rest of the doodads? :xxd:
    I don't think so:
    [​IMG]
    Sorry, water transparency only in game. ;P

    And the behind the gate is:
    [​IMG]

    This is playable terrain, so if is there a white fog and anything other behind the gate, it should be.

    Is 2-0 for me, bye. ;P
     
  7. Oziris

    Oziris

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    Hmm, playable you say? Maybe making the fog just a little more grey or if your aiming for that bright sun fog then try pulling it more to yellow, but not too much or it could get ugly. And I don't think that the trees fit very well in the terrain, not their colour/texture but more the model itself. And the sharp graphic hurts my eyes, maybe try adding some shadows?
     
  8. Kithraya

    Kithraya

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    There are a lot of shadows and the tress fit with terrain very well.
     
  9. Oziris

    Oziris

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    Maybe on the models you have shadows, but on the ground you have none as far as the pictures shows us. And no, from picture 2, they don't fit very well. Your trees "pass" (Which is somewhere in the middle of yes fit and no fit). Just saying that you could import better ones that would fit in better.
     
  10. 2-P

    2-P

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    It's not a matter of quality, the textures of the lilies have a completely different style (e.g too colorful) than the other doodads. They just don't fit in.

    Hm, where? Unless you rewrite WC3's graphic engine there's nothing you can do against a lack of shadows. It's a weird suggestion from oziris to begin with...
     
  11. Kithraya

    Kithraya

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    In real, you have everything in the same shape of colours? :xxd:


    You don't see the shadows? ;/
    Oh, what is that near the rocks? Huh?
    [​IMG]


    There is everything i can do with shadows. ;P
     
  12. Oziris

    Oziris

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    You can place your own shadows but it's quite a pain in the as*. Using already wc3 shadows from units or buildings and just placing them carefully.

    Edit: Cool, but grass also needs shadows, so do fences if you want the realistic feeling. And the Gate should cast a lot larger shadow. Also you didn't place the shadow of the gate properly, your missing the part on the top.
     
  13. Kithraya

    Kithraya

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    It is better, then zero shadows in your art's isn't it? ;P

    "Edit: Cool, but grass also needs shadows, so do fences if you want the realistic feeling. "

    - Don't cry. Location is in progress.
     
  14. PROXY

    PROXY

    3D Modeling Reviewer

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    I think the lilly pads fit quite well, they are like.. the only "happy" thing in an sad world? :)

    I love it. Quite much I must admit. :)
     
  15. Oziris

    Oziris

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    Hehe, It's really impossible to place shadows on 3D doodad rocks. :)
     
  16. Kithraya

    Kithraya

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    - No, ;). I need to do some more models like calamus, dragonflies, etc. and there will be more happy things. xD

    Lol. :xxd: Just go to Scenario -> Map Properties -> Custom light Enviroment and set to "Black Citadel".

    Now you have dark shadow on objects. Hard, isn't it? ;P


    --
    No more double posts, k, thx. M0
     
    Last edited by a moderator: Feb 18, 2011
  17. Oziris

    Oziris

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    Nah, I think you don't get it. I'll make a demonstration when I come back home. :)
     
  18. aider

    aider

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    This is insane! Im not much of a terrainer, so Im prolly a little more stunned then skilled terrainers who see small mistakes better than me. When I see terrain like this, made by you and others, Im so inspired to make a DoS with an incredible terrain :p
    I have searched the forum a bit, but only found small terrain tutorials, any of you know a thread with a list of other threads with terrain tutorials? Like a collection of terraining tutorials in one thread. Thanks!

    EDIT: Found a nice thread with links to tutorials ;P
     
  19. ultra.x

    ultra.x

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    Thoust is very impressed !!
     
  20. Piwlady

    Piwlady

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    Looks incredible! Nice models and textures you got there :) Fog is bit too stiff for my taste but other than that, looking really good.