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Requesting a "WarClub"

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Level 15
Joined
Jun 10, 2007
Messages
389
Hello im New here im Newbwc3 @ TheHelper.net and im working on V1.1 of my map: Castle Battle V1.0

What I need is a Warclub like model that I can attach to the right hand of a armored golem by using a Special effect trigger action. This ability is just Like War Club. Except I used the Devour tree ability to make it look like he's picking it up.

Could someone make me a "WarClub" plz? :infl_thumbs_up:
 
Level 15
Joined
Jun 10, 2007
Messages
389
Ok when I use my ability the Club doesn't show up...I imported the Big one.

  • War Club
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to War Club
    • Actions
      • Custom script: local effect treeeffect
      • Wait 1.00 seconds
      • Unit - Remove War Club from (Triggering unit)
      • Unit - Add Carrying Tree to (Triggering unit)
      • Custom script: set treeeffect = AddSpecialEffectTarget("war3Imported\\TreeClub.mdl", GetTriggerUnit(), "right hand")
      • Wait 30.00 seconds
      • Custom script: call DestroyEffect(treeeffect)
      • Unit - Remove Carrying Tree from (Triggering unit)
      • Unit - Add War Club to (Triggering unit)
 

Deleted member 126647

D

Deleted member 126647

That would be a problem with your script then because I know the model works in game.

By the way, don't doble post, edit next time.
 
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