- Joined
- Feb 17, 2012
- Messages
- 22
Hello, I wan't a combine, lemme start..
When I cast "Summon Water Sea Elemental" and then I cast Lightning Shield on the Water Elemental, the Water Elemental explodes and makes a VERY BIG explosion of Lightning throwing some balls each in diffrent direction in AOE of 250+ (more than 250, w/e you think is cooler, put w/e number you wan't just more than 250), anyone that gets attacked by one of these electricity balls of the explosion gets a powerful electricity attack that makes the victim who got attacked stunned for 6 second and loses health, the health is depended on how far the unit was when the ball attacked him, the more far the more damage. (if it was in like 100 aoe away when the ball catched him he would take like 500 Damage, if he was 200 aoe away he would take like 100 Damage and so on, depends how much aoe you will make)
The one who makes this may have the Free-Will to control how many AOE the balls keep going and can put a special effect for balls who got thrown, too if he thinks it will be better for the look of the spell!
The effect of the explosion of lightning is that anyway: http://www.hiveworkshop.com/forums/...a-187174/?prev=search=electricity&d=list&r=20
Please after you done making it, insert the triggers in a Map so I copy/Paste.
PS: Theres 3 diffrent water elementals, make this combine work for all the 3 the same.
Also I don't know if that special effect of lightning would work fine with how I wan't it, if you have any better ideas let me know and I will tell you, thanks.
When I cast "Summon Water Sea Elemental" and then I cast Lightning Shield on the Water Elemental, the Water Elemental explodes and makes a VERY BIG explosion of Lightning throwing some balls each in diffrent direction in AOE of 250+ (more than 250, w/e you think is cooler, put w/e number you wan't just more than 250), anyone that gets attacked by one of these electricity balls of the explosion gets a powerful electricity attack that makes the victim who got attacked stunned for 6 second and loses health, the health is depended on how far the unit was when the ball attacked him, the more far the more damage. (if it was in like 100 aoe away when the ball catched him he would take like 500 Damage, if he was 200 aoe away he would take like 100 Damage and so on, depends how much aoe you will make)
The one who makes this may have the Free-Will to control how many AOE the balls keep going and can put a special effect for balls who got thrown, too if he thinks it will be better for the look of the spell!
The effect of the explosion of lightning is that anyway: http://www.hiveworkshop.com/forums/...a-187174/?prev=search=electricity&d=list&r=20
Please after you done making it, insert the triggers in a Map so I copy/Paste.
PS: Theres 3 diffrent water elementals, make this combine work for all the 3 the same.
Also I don't know if that special effect of lightning would work fine with how I wan't it, if you have any better ideas let me know and I will tell you, thanks.