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[Request]: Red Carpet Model

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Level 3
Joined
Aug 3, 2008
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28
This should be an easy one, right? I'm just hoping for something that I can use as a doodad to overlay other terrains, that looks like a plain red carpet (it's going to be the inside of a castle throne room). Just a way to get around the limited amount of terrain tiles we can use on one map in WorldEdit.

I'm imaginging something completely square, that can be repeated over and over on itself like a tile would be great!
 
Level 3
Joined
Aug 3, 2008
Messages
28
:cry:

This might be an easy model, but it's really important for my map...And I'm sure it'd be useful for a lot of other maps using interiors as well.
 
Level 10
Joined
Aug 4, 2008
Messages
341
ok I made you a red carpet, it might not be exactly what you wanted tho....

View attachment 37162

View attachment 37163

It's not perfect but looks ok ingame. The texture paths are the same as their file names.

It's 3 separate pieces so that you can make lines or crosses, and if it's too bright you can dull it down by lowering all of the tinting values a bit. Also, if you scale the x and y values in the world editor you can increase it's size. The bigger it gets the worse it'll prolly look tho.
 
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