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[Request] Maker's Contages Insanctus Substitute

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Level 12
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Dec 25, 2010
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Note: this is both a request to anyone who wishes to help me and a warning to maker about a bug.
Well I'm needing an Aura for my character Ryan That Doesn't conflict with the Grass Terrain :ogre_haosis:
must be: [GUI],[MUI],leakless and Lagless.
Your Idea

Reward for those who will help me: +REP
 
Last edited:
So you want the spell not turn grass into snow or ice?

That's very easy. Just add grass to this list in Contages Insanctus Pulse:

  • (Terrain type at Temp_Loc_4) Not equal to Northrend - Ice
  • (Terrain type at Temp_Loc_4) Not equal to Northrend - Snow
  • (Terrain type at Temp_Loc_4) Not equal to Northrend - Rocky Snow

Not exactly
I've changed terrain into those of the cityscape tile but the transformed grass doesn't change back into grass
What I've done wrong eh
 
In Contages Insanctus Initialize trigger, set the terrain types here:

  • Contages Insanctus Initialize
    • Events
      • Time - Elapsed game time is 0.00 seconds
    • Conditions
    • Actions
      • -------- ------------------------- --------
      • Hashtable - Create a hashtable
      • Set CI_Hash = (Last created hashtable)
      • Hashtable - Create a hashtable
      • Set Terrain_Hash = (Last created hashtable)
      • -------- ------------------------- --------
      • -------- Define the terain types in your map here --------
      • -------- ------------------------- --------
      • Set CI_Terrain_Types[0] = Lordaeron Summer - Dirt
      • Set CI_Terrain_Types[1] = Lordaeron Summer - Rough Dirt
      • Set CI_Terrain_Types[2] = Lordaeron Summer - Grassy Dirt
      • Set CI_Terrain_Types[3] = Lordaeron Summer - Rock
      • Set CI_Terrain_Types[4] = Lordaeron Summer - Grass
      • Set CI_Terrain_Types[5] = Lordaeron Summer - Dark Grass
      • -------- ------------------------- --------
      • -------- Terrain Types (insert highest index) --------
      • -------- ------------------------- --------
      • Set CI_Reals[12] = 5.00
      • -------- ------------------------- --------
Also set the highest index.
 
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