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Spell Idea Request

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Level 22
Joined
Feb 3, 2009
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3,292
Hello, I wish to request an idea for a spell which I will try to makein GUI, will be MUI and leakless.
Since this would be my first attempt at MUI, please don't suggest anything super hard, but at the same time make it so that I can upload it at spell section and have a chance of approval.

And off course it should be something that hasn't been done like a million times before.

+Rep and credits to the one who gives the idea.
 
Level 29
Joined
Mar 10, 2009
Messages
5,016
Rain of Corpse:
Bombards the targeted point with corpse, when corpse hits the ground, it slows and
damages nearby enemy units.

Level 1 - slows for 20%, damage 25 per hit
Level 2 - slows for 25%, damage 35 per hit
Level 3 - slows for 30%, damage 45 per hit
Level 4 - slows for 40%, damage 55 per hit
Level 5 - slows for 45%, damage 65 per hit
 
Level 22
Joined
Feb 3, 2009
Messages
3,292
Rain of Corpse:
Bombards the targeted point with corpse, when corpse hits the ground, it slows and
damages nearby enemy units.

Level 1 - slows for 20%, damage 25 per hit
Level 2 - slows for 25%, damage 35 per hit
Level 3 - slows for 30%, damage 45 per hit
Level 4 - slows for 40%, damage 55 per hit
Level 5 - slows for 45%, damage 65 per hit

That's just a little too fake, isn't it?
 
Level 22
Joined
Feb 3, 2009
Messages
3,292
Gravity Pull
Description: This ability allows the Caster to manipulate external objects through an invisible force that emanates from the center of his body. Pulls the target and deals damage.

Level 1 - 100 Damage
Level 2 - 200 Damage
Level 3 - 300 Damage
Level 4 - 400 Damage
Level 5 - 500 Damage

I haven't quite learned the pull thing yet, if something, knockbacks only.
 
Level 29
Joined
Mar 10, 2009
Messages
5,016
dude, all is fake in WC3...you requested ideas, so that's it, if you want more well...


Holy Seal (Passive)
Gives a chance to be aided by holy warriors/angels when attacked.

Level 1 - 10% chance, each warrior damages 25.
Level 2 - 15% chance, each warrior damages 50.
Level 3 - 20% chance, each warrior damages 75.
Level 4 - 25% chance, each warrior damages 100.
Level 5 - 30% chance, each warrior damages 125.

Confinement:
Summons 20 immovable runes which circles the targeted point. Enemy ground units that is inside or goes into the circle will be trapped for a period of time.

Level 1 - Circle Lasts 10 seconds.
Level 2 - Circle Lasts 15 seconds.
Level 3 - Circle Lasts 20 seconds.
Level 4 - Circle Lasts 25 seconds.
Level 5 - Circle Lasts 30 seconds.

Refresh:
Picks every friendly unit including the caster and refreshes it's hit points over 12 seconds.

Level 1 - Heals 200.
Level 2 - Heals 250.
Level 3 - Heals 350.
Level 4 - Heals 400.
Level 5 - Heals 450.


if you dont know the 'pull' try to reverse the knockback abiity...
 
Level 22
Joined
Feb 3, 2009
Messages
3,292
dude, all is fake in WC3...you requested ideas, so that's it, if you want more well...


Holy Seal (Passive)
Gives a chance to be aided by holy warriors/angels when attacked.

Level 1 - 10% chance, each warrior damages 25.
Level 2 - 15% chance, each warrior damages 50.
Level 3 - 20% chance, each warrior damages 75.
Level 4 - 25% chance, each warrior damages 100.
Level 5 - 30% chance, each warrior damages 125.

Confinement:
Summons 20 immovable runes which circles the targeted point. Enemy ground units that is inside or goes into the circle will be trapped for a period of time.

Level 1 - Circle Lasts 10 seconds.
Level 2 - Circle Lasts 15 seconds.
Level 3 - Circle Lasts 20 seconds.
Level 4 - Circle Lasts 25 seconds.
Level 5 - Circle Lasts 30 seconds.

Refresh:
Picks every friendly unit including the caster and refreshes it's hit points over 12 seconds.

Level 1 - Heals 200.
Level 2 - Heals 250.
Level 3 - Heals 350.
Level 4 - Heals 400.
Level 5 - Heals 450.


if you dont know the 'pull' try to reverse the knockback abiity...

I'll try some of your spells.

This is now solved.
 
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