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Request: Cone of Sight using triggers

Discussion in 'Requests' started by oh_snap, Feb 24, 2005.

  1. oh_snap

    oh_snap

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    Could some1 tell me how to limit the sight of a unit (Cone of sight), and so they can not see behind bushes and stuff or just make a quick map that shows me how, thanks.
     
  2. Jacek

    Jacek

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    That would be tricky stuff
     
  3. jesusfreak

    jesusfreak

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    umm one unit, or many, one unit is easy
     
  4. oh_snap

    oh_snap

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    I need it basically so I can have several enemy units have a cone of sight, there will be only person they can see though.
     
  5. Alaran

    Alaran

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    cone of sight?

    cone of sight would be hard but how not to see through bushes and similar is much easier.

    first question is: what do you want the units not to see through(list plz)?

    second is: are air units suposed not to see through it too?
     
  6. Kamikazzee

    Kamikazzee

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    What are you trying to say? BE SPECIFIC!

    What, exactly, do you want? 1.Do you want it so it looks like this that a unit can see?:
    .........../
    ........../
    ........./
    ......YOU)......O============
    .........\
    ..........\.....O
    ...........\.....\\
    ..................\\
    2.Or something like this?:
    ......___________
    ...../-----------\
    ..../-------------\
    .../---------------\
    ..|------(YOU)-O====|
    ..|-----------------|
    ...\-----O---------/
    ....\---//--------/
    .....\_//________/

    1 I can show you, 2 is pretty obvious using pathing blockers. 1 will require a limited movement space, though. If you have more than one unit, 1 is impossible. If you have 1 unit, it will require a camera and an extra unit. I will show you how to do 1 with a map, but if you are asking for 2, it's pretty much self-explainitory.
    BTW: Sorry for the bad images, I couldn't use spaces. :oops: