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Request: Cone of Sight using triggers

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Level 2
Joined
Feb 5, 2005
Messages
19
cone of sight?

cone of sight would be hard but how not to see through bushes and similar is much easier.

first question is: what do you want the units not to see through(list plz)?

second is: are air units suposed not to see through it too?
 
Level 6
Joined
Jan 15, 2005
Messages
188
What are you trying to say? BE SPECIFIC!

What, exactly, do you want? 1.Do you want it so it looks like this that a unit can see?:
.........../
........../
........./
......YOU)......O============
.........\
..........\.....O
...........\.....\\
..................\\
2.Or something like this?:
......___________
...../-----------\
..../-------------\
.../---------------\
..|------(YOU)-O====|
..|-----------------|
...\-----O---------/
....\---//--------/
.....\_//________/

1 I can show you, 2 is pretty obvious using pathing blockers. 1 will require a limited movement space, though. If you have more than one unit, 1 is impossible. If you have 1 unit, it will require a camera and an extra unit. I will show you how to do 1 with a map, but if you are asking for 2, it's pretty much self-explainitory.
BTW: Sorry for the bad images, I couldn't use spaces. :oops:
 
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