I will start this thread because I don't see a bug thread at the momment.
---Bugs---
-Camera is not locked on hero selection so players can scroll off the screen and get lost.
-Druid skill rejuvnail has no selection tooltip
-Hero Skill Distrubuter has no score screen icon
-Ablity tooltip shows every -2147483658 aglity increases armor by 1
-If you have no skill points to spend but you click on the skill button the custom icons are green (there is a way to fix this)
-Mining Company Merchant has a fullstop at the end of his name
-Elven Weapon Smith is named Elven Weaponsmiths
-Computer Healers run out of mana too fast
-The quest wolf hunt is spelt as such: The wolves in the western fields has been attacking nearby villagers passing through, and I want you to kill as many as possible. It should be: The wolves in the Western fields have been attacking nearby villagers passing through, I want you to kill as many as possible
-Tooltip on Elven Staff is as so: A short staff which elven magcians uses. It should be corrected to use
-For some reason bars that you buy are not in price order and their names and tooltips are the same
-Summon Wolves Ablity tooltip has Summon a pack of wolves which got a, should be which have a. Also it doesn't summon more then 1 wolve so it can't be called a pack.
Also the data is incorrect it says It summons a 32hp wolve with 2-4 damage when it really summons a 3-8 Damage Wolf with 112hp. Also cooldown is a bit too long.
-Spelling mistake in loading screen, harras is spelt harass
-Wolf Form Cooldown is shorter then it's duration (creates a model problem)
-Poison arrow has a hotkey color problem
-Most skills don't have hotkeys
-Elven ranger doesn't have a voice set and has an icon of a priest
-All heros don't have voice sets?
-Dwarfwarehouse keeper has a fullstop at the end of his name
-Elven cap isn't sold in elven lands?
-In the tooltip of small rifle, rifle is spelt riffle
-In elven cap tooltip doesn't it spelt does'nt
-In Human Staff tooltip magicians uses should be magicians use.
-Dwarfern Small Helmet has a fullstop at the end of it's name
-In the frost scorpian hunt tooltip respect is spelt as rescpect
-Dwarfern guard have weapon and armor levels (Do these upgrade in time?)
-On some ocasions if you select your hero too fast you will not be allied to your faction (Alliance or Horde) and they will try to kill you. (Suggest a delay between the spawning of your hero)
-Dwarfern warrior has no skills to select
-Not sure about this one only one hero on each side can have only 1 shield. For example Jimmy the Orc Beserker has a shield and Gary the Undead Warlock is trying to pick up a shield. The screen reads You can only wield one shield. Jimmy drops his shield and Gary can pick up a shield. But now Jimmy can't pick up a shield.
I wonder if this works with weapons aswell.
-Battle Orders has no selection icon or selection tooltip
-The hero orc berserker is spelt orc bersarker
-After Level 1 skill of battle order it has no affect
-Players can load a hero after they select one enabling them to have 2 heros
-load codes can be used over and over again, the trigger doesn't get disabled
-Dwarfern Hunter has no Skills
-Boremian Potion has a cooldown before it is in stock.
-The tooltip of holy bless changes every 3 seconds to some random babble
-When you tell the Human Blacksmith to craft items with no items in his inventory he creates a Human Iron Breastplate
-Human leather armor tooltip error reads as Useable by all not magician it should be non
-Thalai human gate is smashed open at the start, looks wierd.
-Stag are enemy by they have no attack animation
-For some reason Alliance sends out more raiding parties then Horde
-Some buildings in Thalai have no collision
-The skill lava shield damages neutral and allied units
-Brewing Knolledge has no selection tooltip or icon
-Elixi can be sold while other plants cannot be
-I don't know if this is a spelling mistake but in a small human town there is a unit called Major if it's supposed to be Mayor thats the spelling
-For some reason at the start of the map it say your forces are under attack
-After awhile if you don't pick a hero you can't pick one. This is a trigger I know but the problem is theres no warning of it.
-In the selection of Orb of Darkness Conjure is missing an e.
-Undead Stalker has no skills to select.
-Goblin Craftsman has no skills to select.
-Goblins spawn in the middle of oakwood which is immeditly attacked by a human raiding party.
-Lots and lots of minor punctation errors that need to be fixed.
These are really the only bugs I could find so far, but very good job on getting the map into beta, the terrian is great and It looks like a great game.
Can I ask some questions as well..?
Q: Why are there 4 merchants in the heros selection area?
Q: How do you win?
Q: Will there be boats and more islands?
Q: Where will the entrance to the Thalia Sewers be?
Q: Whats the purpose of the mine and will there be mining?
Q: Will the max level always be 50 or will it increase?
I guess that is all for now, and good luck on the offical release.
---Bugs---
-Camera is not locked on hero selection so players can scroll off the screen and get lost.
-Druid skill rejuvnail has no selection tooltip
-Hero Skill Distrubuter has no score screen icon
-Ablity tooltip shows every -2147483658 aglity increases armor by 1
-If you have no skill points to spend but you click on the skill button the custom icons are green (there is a way to fix this)
-Mining Company Merchant has a fullstop at the end of his name
-Elven Weapon Smith is named Elven Weaponsmiths
-Computer Healers run out of mana too fast
-The quest wolf hunt is spelt as such: The wolves in the western fields has been attacking nearby villagers passing through, and I want you to kill as many as possible. It should be: The wolves in the Western fields have been attacking nearby villagers passing through, I want you to kill as many as possible
-Tooltip on Elven Staff is as so: A short staff which elven magcians uses. It should be corrected to use
-For some reason bars that you buy are not in price order and their names and tooltips are the same
-Summon Wolves Ablity tooltip has Summon a pack of wolves which got a, should be which have a. Also it doesn't summon more then 1 wolve so it can't be called a pack.
Also the data is incorrect it says It summons a 32hp wolve with 2-4 damage when it really summons a 3-8 Damage Wolf with 112hp. Also cooldown is a bit too long.
-Spelling mistake in loading screen, harras is spelt harass
-Wolf Form Cooldown is shorter then it's duration (creates a model problem)
-Poison arrow has a hotkey color problem
-Most skills don't have hotkeys
-Elven ranger doesn't have a voice set and has an icon of a priest
-All heros don't have voice sets?
-Dwarfwarehouse keeper has a fullstop at the end of his name
-Elven cap isn't sold in elven lands?
-In the tooltip of small rifle, rifle is spelt riffle
-In elven cap tooltip doesn't it spelt does'nt
-In Human Staff tooltip magicians uses should be magicians use.
-Dwarfern Small Helmet has a fullstop at the end of it's name
-In the frost scorpian hunt tooltip respect is spelt as rescpect
-Dwarfern guard have weapon and armor levels (Do these upgrade in time?)
-On some ocasions if you select your hero too fast you will not be allied to your faction (Alliance or Horde) and they will try to kill you. (Suggest a delay between the spawning of your hero)
-Dwarfern warrior has no skills to select
-Not sure about this one only one hero on each side can have only 1 shield. For example Jimmy the Orc Beserker has a shield and Gary the Undead Warlock is trying to pick up a shield. The screen reads You can only wield one shield. Jimmy drops his shield and Gary can pick up a shield. But now Jimmy can't pick up a shield.
I wonder if this works with weapons aswell.
-Battle Orders has no selection icon or selection tooltip
-The hero orc berserker is spelt orc bersarker
-After Level 1 skill of battle order it has no affect
-Players can load a hero after they select one enabling them to have 2 heros
-load codes can be used over and over again, the trigger doesn't get disabled
-Dwarfern Hunter has no Skills
-Boremian Potion has a cooldown before it is in stock.
-The tooltip of holy bless changes every 3 seconds to some random babble
-When you tell the Human Blacksmith to craft items with no items in his inventory he creates a Human Iron Breastplate
-Human leather armor tooltip error reads as Useable by all not magician it should be non
-Thalai human gate is smashed open at the start, looks wierd.
-Stag are enemy by they have no attack animation
-For some reason Alliance sends out more raiding parties then Horde
-Some buildings in Thalai have no collision
-The skill lava shield damages neutral and allied units
-Brewing Knolledge has no selection tooltip or icon
-Elixi can be sold while other plants cannot be
-I don't know if this is a spelling mistake but in a small human town there is a unit called Major if it's supposed to be Mayor thats the spelling
-For some reason at the start of the map it say your forces are under attack
-After awhile if you don't pick a hero you can't pick one. This is a trigger I know but the problem is theres no warning of it.
-In the selection of Orb of Darkness Conjure is missing an e.
-Undead Stalker has no skills to select.
-Goblin Craftsman has no skills to select.
-Goblins spawn in the middle of oakwood which is immeditly attacked by a human raiding party.
-Lots and lots of minor punctation errors that need to be fixed.
These are really the only bugs I could find so far, but very good job on getting the map into beta, the terrian is great and It looks like a great game.
Can I ask some questions as well..?
Q: Why are there 4 merchants in the heros selection area?
Q: How do you win?
Q: Will there be boats and more islands?
Q: Where will the entrance to the Thalia Sewers be?
Q: Whats the purpose of the mine and will there be mining?
Q: Will the max level always be 50 or will it increase?
I guess that is all for now, and good luck on the offical release.