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N1ghthawk, that will replace every peon to a Drudge
Try this one, Kam:
Trigger
Events
Map Initialization
Conditions
Actions
For each (IntegerA) from 1 to 12, do (Actions)
Loop - Actions
If (All conditions are true) then do (Actions) else do (Actions)
If - Conditions
(Race of (Player(IntegerA))) Equal to Orc
(Player(IntegerA)) slot status) Equal to Is playing
Then - Actions
Set TempG = (Units owned by (Player(IntegerA)) of type Peon)
Set Unit1 = (Random unit from TempG)
Unit - Replace Unit1 with a Drudge, using the new unit's default life and mana
Custom script: call DestoryGroup (udg_TempG)
Else - Actions
TempG is a Unit Group variable, Unit1 is a Unit variable.
To get Player(IntegerA), when it asks you for a player input, scroll to Conversion - Covert player index to player.
Race Equal to Orc is a Race comparison.
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