Well i did * SOMETHING* to my repick trigger almost 2 months ago and i just started working on the map again, when i went to test the map everything worked fine but the -repick trigger.
I was messing with it to make it so when heroes are being revive somone couldn't do -repick and get 2 heroes once the other revived lol But anyways here it is =\
I was messing with it to make it so when heroes are being revive somone couldn't do -repick and get 2 heroes once the other revived lol But anyways here it is =\
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Repick
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Events
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Player - Player 1 (Red) types a chat message containing -repick as An exact match
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Player - Player 2 (Blue) types a chat message containing -repick as An exact match
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Player - Player 3 (Teal) types a chat message containing -repick as An exact match
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Player - Player 4 (Purple) types a chat message containing -repick as An exact match
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Conditions
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(Number of units in (Units in (Playable map area) owned by (Triggering player))) Greater than or equal to 1
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((Triggering unit) is alive) Equal to True
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Actions
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Unit Group - Pick every unit in (Units in (Playable map area) owned by (Triggering player)) and do (Actions)
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Loop - Actions
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Unit - Remove (Picked unit) from the game
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Player - Set (Triggering player) Current gold to 0
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Player - Set (Triggering player) Current lumber to 0
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Unit - Create 1 Wisp for (Triggering player) at (Center of hero chooser spawn <gen>) facing Default building facing degrees
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Camera - Pan camera for (Triggering player) to (Center of hero chooser spawn <gen>) over 0.00 seconds
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