As far as my experiments have lead me, a unit can only repair a structure if it has the ability Repair or Repair (Human) as well as be capable of building at least one building, even if that building is set to disabled under Scenario -> Techtree.
I want to have a unit that can repair buildings but not build any, have the build buildings button or repair button show up. The repair button is not a huge annoyance and I can deal with it, but I don't want the build building button there at all if I can help it.
Are there any way to hide these two buttons? I tried putting Repair in a disabled Spellbook but that didn't work since it wasn't a passive skill.
I also tried taking off any buildings he could build and giving the unit the Build (Human) ability, but it wouldn't take.
I want to have a unit that can repair buildings but not build any, have the build buildings button or repair button show up. The repair button is not a huge annoyance and I can deal with it, but I don't want the build building button there at all if I can help it.
Are there any way to hide these two buttons? I tried putting Repair in a disabled Spellbook but that didn't work since it wasn't a passive skill.
I also tried taking off any buildings he could build and giving the unit the Build (Human) ability, but it wouldn't take.