- Joined
- Mar 11, 2014
- Messages
- 69
Hey all
So I've been working on a series of maps that I'd like to use for a custom campaign, with maps like Hearthglen and Caverns of Time. I've been using UTM 4.0 to create these maps, but I'd like to reduce their size in order to use them in the campaign and also make uploading easier.
I know how to remove unused models, but how do I know which imported textures are used by certain models and which aren't?
I'd really appreciate it if someone has a solution for this, seeing as most of the maps' size is also attributed to imported textures and images that could be deleted.
Thank you in advance.
So I've been working on a series of maps that I'd like to use for a custom campaign, with maps like Hearthglen and Caverns of Time. I've been using UTM 4.0 to create these maps, but I'd like to reduce their size in order to use them in the campaign and also make uploading easier.
I know how to remove unused models, but how do I know which imported textures are used by certain models and which aren't?
I'd really appreciate it if someone has a solution for this, seeing as most of the maps' size is also attributed to imported textures and images that could be deleted.
Thank you in advance.