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Removing the Doodad Limit on a WEU Map - 1.22

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Ok I understand that point, you all hate unlimited for some ridiculous reason I don't yet understand, but I've used it for years without any issues.

None of your whining or hatred towards it is going to solve my problem, I just need to know if anyone knows a way around it.

Lol, bad coding, increases filesize, is bad, has a lot of useless options.
If you made your map in WEU, well bad luck.
Create it all over again, or copy some of the stuff that is also in WE.

Do not ever use WEU.
EDIT:
Obviously that's my issue, but my map is stuck in WEU given I have used WEU related triggers and such. Thus I need to find a way to continue work on my map in WEU and being able to remove the limits.

I can't remove the Doodad limit using NoLimits because it crashes as soon as I go over the limit.

One of the reason we don't use WEU.
 
Lol, bad coding, increases filesize, is bad, has a lot of useless options.
If you made your map in WEU, well bad luck.
Create it all over again, or copy some of the stuff that is also in WE.

Do not ever use WEU.
EDIT:




One of the reason we don't use WEU.

Why was it never given a file update? Patch 1.22 didn't change much at all, it shouldn't be THAT difficult should it? (my knowledge of coding structure in regards to these things is pitiful so I have no idea).
 
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