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- Aug 1, 2010
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[SOLVED] Removing the cost of repairing during building construction
Hello, I am making an altered melee map and I am wondering if there is a way of removing the resource cost when more than one worker is building something, but not when actually repairing a finished structure. Also that shouldn't affect other races (I need this only for 1 race)
Thanks in advance!
Hello, I am making an altered melee map and I am wondering if there is a way of removing the resource cost when more than one worker is building something, but not when actually repairing a finished structure. Also that shouldn't affect other races (I need this only for 1 race)
Thanks in advance!
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