- Joined
- Jul 9, 2012
- Messages
- 159
Hey Hive!
I have a few problems with removing points leak, when I use it as an array with a "Custom value of unit".
Here is a silly example:
btw, sorry for my bad grammar.
I have a few problems with removing points leak, when I use it as an array with a "Custom value of unit".
Here is a silly example:
-
Events
- Unit - A unit Starts the effect of an ability
-
Conditions
- (Ability being cast) Equal to Animate Dead
-
Actions
- Set AnimateDeadUnit = (Triggering unit)
- Set AnimateDeadPoint[(Custom value of AnimateDeadUnit)] = (Position of AnimateDeadUnit)
- Custom script: call RemoveLocation(udg_AnimateDeadPoint[?????])
btw, sorry for my bad grammar.