- Joined
- Jul 9, 2012
- Messages
- 159
Hey Hive!
I have a few problems with removing points leak, when I use it as an array with a "Custom value of unit".
Here is a silly example:

btw, sorry for my bad grammar.
I have a few problems with removing points leak, when I use it as an array with a "Custom value of unit".
Here is a silly example:
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Animate Dead
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Actions
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Set AnimateDeadUnit = (Triggering unit)
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Set AnimateDeadPoint[(Custom value of AnimateDeadUnit)] = (Position of AnimateDeadUnit)
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Custom script: call RemoveLocation(udg_AnimateDeadPoint[?????])
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btw, sorry for my bad grammar.