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[Trigger] removing destructible and spawning one

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Level 4
Joined
Nov 17, 2007
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57
Unit - A unit Starts the effect of an ability

(Ability being cast) Equal to Reinforce Barrel

If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Destructible-type of (Target destructible of ability being cast)) Equal to Barrel 1
Then - Actions
Destructible - Remove (Target destructible of ability being cast)
Destructible - Create a Barrel 2 at (Position of (Target destructible of ability being cast)) facing (Random angle) with scale 1.25 and variation 0
Else - Actions
Do nothing


thats my trigger, and if i did something terrible wrong so you dont understand it: i want a unit to cast an ability, the destructible its cast on gets removed, and spawns another destructible (its kinda like upgrading, cus the destructibles are basically your defense)
 
Level 16
Joined
May 1, 2008
Messages
1,605
Seas ;)

hmm I dont know, but maybe you change the barrle creation and the removing.

  • Actions:
    • Destructible - Create a Target Barrel at (Position of (Target destructible of ability being cast)) facing (Random angle) with scale 1.00 and variation 0
    • Destructible - Remove (Target destructible of ability being cast)
Hmm I tested it and it works fine^^ (if I take your trigger - the barrel is new created at the caster :eekani: )

MfG
Dr. Boom
 
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