- Joined
- Apr 23, 2009
- Messages
- 94
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Untitled Trigger 002
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Events
- Unit - A unit owned by Player 1 (Red) Begins channeling an ability
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Conditions
- (Ability being cast) Equal to Fortify Wall
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Actions
- Wait 4.00 seconds
- If ((Ability being cast) Equal to Fortify Wall ) then do (Destructible - Kill (Target destructible of ability being cast)) else do (Do nothing)
- If ((Ability being cast) Equal to Fortify Wall ) then do (Unit - Create 1 Fortified Wall for Player 1 (Red) at (Target point of ability being cast) facing Default building facing degrees) else do (Do nothing)
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Events