I think and hope this is relatively simple solution and its just hiding behind my nose.
What I'm trying to do is to just give players one skill point every 3 levels (So level 3,6,9,12,15,etc). I'm currently using the following trigger but its incredibly clunky, hard to scale, and would probably cause too much lag if I ever scaled it up to level 99 or 300 or something.
What I'm trying to do is to just give players one skill point every 3 levels (So level 3,6,9,12,15,etc). I'm currently using the following trigger but its incredibly clunky, hard to scale, and would probably cause too much lag if I ever scaled it up to level 99 or 300 or something.
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Skill Manager
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Events
- Unit - A unit Gains a level
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Conditions
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And - All (Conditions) are true
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Conditions
- (Hero level of (Triggering unit)) Not equal to 3
- (Hero level of (Triggering unit)) Not equal to 6
- (Hero level of (Triggering unit)) Not equal to 9
- (Hero level of (Triggering unit)) Not equal to 12
- (Hero level of (Triggering unit)) Not equal to 15
- (Hero level of (Triggering unit)) Not equal to 18
- (Hero level of (Triggering unit)) Not equal to 21
- (Hero level of (Triggering unit)) Not equal to 24
- (Hero level of (Triggering unit)) Not equal to 27
- (Hero level of (Triggering unit)) Not equal to 30
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Conditions
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And - All (Conditions) are true
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Actions
- Hero - Modify unspent skill points of (Triggering unit): Subtract 1 points
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Events