Active: after channeling 6 seconds the unit is teleported back to its highest tier base and restores 350 health and 125 mana over 30 seconds out of battle.
Cooldown: 120 seconds.
Passive: grants 0.50 bonus life regeneration, 20% mana regeneration and 12% increased healing taken from all sources.
Lost One/Broken Draenei racial; well after investigating a bit it was really hard to come up with a racial ability that could make sense for the Lost Ones, but well, all of them seem to hold on to Draenethyst (or however the f you spell it) and have a kink for healing spells, so I came up with this.