1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. The Aftermath has been revealed for the 19th Terraining Contest! Be sure to check out the Results and see what came out of it.
    Dismiss Notice
  3. Melee Mapping Contest #3 - Results are out! Congratulate the winners and check plenty of new 4v4 melee maps designed for this competition!
    Dismiss Notice
  4. The winners of our cinematic soundtrack competition have been decided! Step by the Music Contest #11 - Results to check the entries and congratulate the winners!
    Dismiss Notice

Reikland Handgunner

Submitted by HerrDave
This bundle is marked as approved. It works and satisfies the submission rules.
"Rank on rank they stood, presenting to the enemy the arms of Nuln and the roaring cry of the gun-lines."

This model is intended for use in warhammer maps, but I imagine given the flexability of a handgunner, it can find a place in almost any medieval-renaissance or warcraft themed map.

Uses in-game textures.

Keywords: Arquebusier, Handgunner, Rifleman, Human, Age, Of, Empires, Imperial, Reikland, Musket, Blunderbus

Changes
-Changed helmet from Basset to Barbut
-Added knuckle-bow to Handgun
-Added smoke cloud
-Removed shell
Contents

Reikland Handgunner (Model)

Reviews
General Frank
Great model - Nice use of textures and great edited animations. Good job.
  1. GhostOfPast

    GhostOfPast

    Joined:
    Feb 8, 2015
    Messages:
    220
    Resources:
    1
    Template:
    1
    Resources:
    1
    Oh god, i was waiting years for renaissance models. GJ !
     
  2. Wark

    Wark

    Joined:
    Oct 12, 2016
    Messages:
    738
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Low filesize, human rifleman, excellent animations with that reload.
    Screams "Steady... Aim... Fire!"
    There's nothing bad about this, though I'd love to see a version of it with a tricorn or leather cap.
     
  3. Mechanical Man

    Mechanical Man

    Joined:
    Jan 18, 2005
    Messages:
    5,359
    Resources:
    39
    Models:
    30
    Icons:
    3
    Packs:
    1
    Maps:
    4
    Tutorials:
    1
    Resources:
    39
    Arent Nuln gunners ones who carry repeater handguns?
     
  4. HerrDave

    HerrDave

    Joined:
    Dec 23, 2013
    Messages:
    818
    Resources:
    112
    Models:
    84
    Icons:
    20
    Skins:
    8
    Resources:
    112
    That is news to me, I was under the impression that while the rest of the Empire had access to basic firearms, Nuln produced the highest quality ones due to their association with dwarves.

    I suppose the only excuse for the lack of repeater handguns is the sort of lame "Well everyone can use it now" thing - BUT - I also intend to make either pistolier cavalry or repeater cavalry to finish off the Reikland model set.

    Ideally I'd like to make some night goblins and chaos, but I'll need a good selection of 3 units before I go ahead on those projects.

    *Edit
    I think I might remove the fin on his helmet, while it is warcrafty, it doesn't match with the bascinet of the models I was using for reference much. (Though, they were wearing barbute helmets)
     
    Last edited: Nov 21, 2017
  5. Mechanical Man

    Mechanical Man

    Joined:
    Jan 18, 2005
    Messages:
    5,359
    Resources:
    39
    Models:
    30
    Icons:
    3
    Packs:
    1
    Maps:
    4
    Tutorials:
    1
    Resources:
    39
    I got this from warhammer total war. I may be wrong though
     
  6. stein123

    stein123

    Joined:
    Sep 17, 2010
    Messages:
    1,508
    Resources:
    9
    Icons:
    9
    Resources:
    9
    Did u use the 7th/8th edition tabletop miniatures or the TWWH game 3d models as reference?
     
  7. HerrDave

    HerrDave

    Joined:
    Dec 23, 2013
    Messages:
    818
    Resources:
    112
    Models:
    84
    Icons:
    20
    Skins:
    8
    Resources:
    112
    I used a quote and the pants from the Total Warhammer game, the rest has been inspiration from the miniatures - I find those to be significantly more creative and charming.

    [​IMG]
     
    Last edited: Nov 21, 2017
  8. GhostOfPast

    GhostOfPast

    Joined:
    Feb 8, 2015
    Messages:
    220
    Resources:
    1
    Template:
    1
    Resources:
    1
    I think the Morion-shaped suits well to more realistic renaissance maps (if we forgot the scope). But yeah it fits better for these gunmen the other way ! :grin:
     
  9. Hazop

    Hazop

    Joined:
    Jul 2, 2015
    Messages:
    688
    Resources:
    2
    Maps:
    2
    Resources:
    2
    THANK you so much Herr Dave This model is perfect for my map!

    Also will you be making Swordsman or Halaberds?
     
    Last edited: Nov 22, 2017
  10. Mechanical Man

    Mechanical Man

    Joined:
    Jan 18, 2005
    Messages:
    5,359
    Resources:
    39
    Models:
    30
    Icons:
    3
    Packs:
    1
    Maps:
    4
    Tutorials:
    1
    Resources:
    39
    This is exactly where I got this thing about nuln repeater rifles, even though I don't play total war warhammer

    Fun fact. My handgunner model on hive was actually based on warhammer handgunners, although they are more generic and bland, the inspiration was Mark of chaos.
     
  11. paladinjst

    paladinjst

    Joined:
    Nov 19, 2008
    Messages:
    388
    Resources:
    11
    Models:
    11
    Resources:
    11
    I really LOVE this stuff , wish you could make more 16th Century soilders like these . good job ! 5/5
     
  12. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
    Nov 19, 2005
    Messages:
    4,730
    Resources:
    326
    Models:
    191
    Icons:
    126
    Packs:
    7
    Tutorials:
    2
    Resources:
    326
    Great model - Nice use of textures and great edited animations.
    Good job.
     
  13. MogulKahn

    MogulKahn

    Joined:
    Sep 24, 2009
    Messages:
    1,306
    Resources:
    0
    Resources:
    0
    You should remove that "spyglass" on top of the gun. It looks too futuristic for 16th century. Even those tabletop models don't have them.
     
  14. HerrDave

    HerrDave

    Joined:
    Dec 23, 2013
    Messages:
    818
    Resources:
    112
    Models:
    84
    Icons:
    20
    Skins:
    8
    Resources:
    112
  15. Melvic

    Melvic

    Joined:
    Jan 22, 2014
    Messages:
    104
    Resources:
    0
    Resources:
    0
    I was gone for months and saw this. My god, well done.
     
  16. BrazilEmperor

    BrazilEmperor

    Joined:
    Oct 19, 2017
    Messages:
    209
    Resources:
    0
    Resources:
    0
    Hey bro, can you send me a print about the Reiksguard/Halberdier project?
     
  17. Arak1da

    Arak1da

    Joined:
    Dec 3, 2014
    Messages:
    53
    Resources:
    1
    Models:
    1
    Resources:
    1
    I like it, i love it ).Admirable! (small model but with soul)
     
  18. kangyun

    kangyun

    Joined:
    Oct 23, 2010
    Messages:
    267
    Resources:
    25
    Models:
    20
    Icons:
    5
    Resources:
    25
    bro can you change his walk animation to priest walk animation... some how rifleman walk animation look like his dont have pelvis...
    otherwise good job I really like it 5/5
     
  19. HerrDave

    HerrDave

    Joined:
    Dec 23, 2013
    Messages:
    818
    Resources:
    112
    Models:
    84
    Icons:
    20
    Skins:
    8
    Resources:
    112
    I have no means of transferring animations (no idea how other people've done it) but I'll try giving him a new walk animation this afternoon.