Hi, I'm currently starting to make a map and as you all know, the maximum size can be pretty small so I'd like to make it appear bigger by reducing everything's scale by half.
I started by trying with a tree. I reduced the selection size, maximum and minimum scale by half, which worked great. The thing is, when i try to place them one close to another, i cant put them any closer than they are supposed to and it makes them look far off each other. What is the data that modify the colision range of objects so i can put them closer and walk close to them?
I started by trying with a tree. I reduced the selection size, maximum and minimum scale by half, which worked great. The thing is, when i try to place them one close to another, i cant put them any closer than they are supposed to and it makes them look far off each other. What is the data that modify the colision range of objects so i can put them closer and walk close to them?