Town Fall
Concept:
Each player get a Hero. The hero can create basic buildings. The hero will be able to get different professions like a Hunter, Fisher, etc.
But the main point of the map is to fight over three towns. If a player gains control of said town, then he will gain power and money with it. The other players will have to earn money and throw the player-mayor away from the town, and gain control.
This map takes inspiration from maps like Founder of The North, Life of a Colonist, Rome etc.
What will this project need at the moment?
Trigger EditorCreator: Demendius
Team:
Also, this will be updated as the map progresses.
Edit: This project is on hold because my school is taking too much of my time (Damn education!) Map development will happen in my vacations
Concept:
Each player get a Hero. The hero can create basic buildings. The hero will be able to get different professions like a Hunter, Fisher, etc.
But the main point of the map is to fight over three towns. If a player gains control of said town, then he will gain power and money with it. The other players will have to earn money and throw the player-mayor away from the town, and gain control.
This map takes inspiration from maps like Founder of The North, Life of a Colonist, Rome etc.
This is a question that i asked my self, and that i also think that you're going to ask yourself. Well, i believe that the problem with the other maps, is that it doesn't have an ending, or a goal. Most people build their base, maybe fight each other a little, and then leave. This map, when times comes, will have a storyline, and a conflict.You said:"What will be so different from this map, and the others?"
What will this project need at the moment?
Position | Open/Closed |
Terrain Editor | Open |
Trigger Editor | Open |
Closed |
Team:
Also, this will be updated as the map progresses.
Edit: This project is on hold because my school is taking too much of my time (Damn education!) Map development will happen in my vacations
Last edited: