• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Recruitment for AI and unit making

Status
Not open for further replies.
Level 1
Joined
Jul 31, 2011
Messages
6
The triggers for the map are nearly done, there are only time consuming ones and need just copy-paste-change few things.

Am a going to need someone willing to do AI trigger something like this: units go to the end of the line, if there are units in range or get attacked, fight back. When the custom unit work is done there may be some spells that need to be caste by the AI, but maybe i will let player cast them.

The big part is the unit/buildings part. At start i hope to release at least 4 races (Orc, Undead, Night Elf, Human). Each race should have for TD about 4 towers and each one about 2-3 upgrades. Each race should have about 4 buildings for unit spawning, which will have on average 2-3 units that they can produce and for each unit they will need an upgrade. Plus one building for hero. Also the races need to be balanced.
 
Status
Not open for further replies.
Top