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[Solved] Recoginizing right point

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Level 4
Joined
Jan 3, 2013
Messages
69
Sorry to bother, kind of new in triggering
How do i solve this?

  • Antorcha 1 No
    • Events
      • Unit - A unit enters (Playable map area)
    • Conditions
    • Actions
      • Set Torch = (Triggering unit)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Torch is in Torch Region 1 <gen>) Equal to False
          • (Unit-type of (Triggering unit)) Equal to Torch
        • Then - Actions
          • Wait 0.80 seconds
          • Unit - Remove Torch from the game
          • Cinematic - Send transmission to Player Group - Player 1 (Red) from El Mandamás 0002 <gen> named Hunter: Play Wolf1 <gen> and display No Max, not there... .... Modify duration: Set to 4.00 seconds and Wait
          • Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Center of Torch Region 1 <gen>) for 1.00 seconds
          • Hero - Create Torch and give it to El Temerario 0003 <gen>
        • Else - Actions
          • Cinematic - Send transmission to Player Group - Player 1 (Red) from El Mandamás 0002 <gen> named Hunter: Play Wolf1 <gen> and display Exactamente ahi, ah.... Modify duration: Set to 4.00 seconds and Wait
          • Trigger - Turn off (This trigger)
  • [/hidden]
 
Level 4
Joined
Jan 3, 2013
Messages
69
I want the trigger to recognize when the torch is placed in the right spot, when i place it in the right spot it says to me like i placed it in the wrong one! Oh and also when i want to save the trigger it comes error, i can send you the map if you don't understand it, I have a bad english D:
 
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