- Joined
- Apr 1, 2017
- Messages
- 47
So the idea is that you guess a number between 1 and 10. You get 3 tries and 2 tips.
Example: you type -5.
Shady Dealer: “Too low!”
-7
Shady Dealer: “Too High!”
-6
Shady Dealer: “You win!!!”
I kinda know how to do that… but I got lost midway xD
Example: you type -5.
Shady Dealer: “Too low!”
-7
Shady Dealer: “Too High!”
-6
Shady Dealer: “You win!!!”
I kinda know how to do that… but I got lost midway xD
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THE BEGINNING
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Events
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Unit - A unit Sells an item (from shop)
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Conditions
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(Item-type of (Sold Item)) Equal to Gamble 25 gold
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Actions
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Set Gamble25 = (Buying unit)
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Unit - Pause Shady Dealer (Male 2) 0417 <gen>
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Shady Dealer (Male 2) 0417 <gen> is paused) Equal to False
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Then - Actions
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Trigger - Turn on Sells <gen>
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Cinematic - Send transmission to (All players) from Shady Dealer (Male 2) 0417 <gen> named Shady Dealer: Play No sound and display Pick a number!. Modify duration: Add 1.00 seconds and Don't wait
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Else - Actions
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Player - Add 25 to (Owner of Gamble25) Current gold
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Round1
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Events
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Player - Player 1 (Red) types a chat message containing - as A substring
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Conditions
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Actions
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Trigger - Turn off (This trigger)
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Set GambleNumber = (Integer((Substring((Entered chat string), 2, 3))))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Random integer number between 1 and 10) Equal to GambleNumber
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Then - Actions
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Item - Create |cff77bbffPower Card|r at (Center of Region 014 <gen>)
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Unit - Unpause Shady Dealer (Male 2) 0417 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Random integer number between 1 and 10) Greater than GambleNumber
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Then - Actions
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Cinematic - Send transmission to (All players) from Shady Dealer (Male 2) 0417 <gen> named Shady Dealer: Play No sound and display Too low!. Modify duration: Add 1.00 seconds and Don't wait
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Wait 0.01 seconds
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Trigger - Turn on Round2 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Random integer number between 1 and 10) Less than GambleNumber
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Then - Actions
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Cinematic - Send transmission to (All players) from Shady Dealer (Male 2) 0417 <gen> named Shady Dealer: Play No sound and display Too High!. Modify duration: Add 1.00 seconds and Don't wait
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Wait 0.01 seconds
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Trigger - Turn on Round2 <gen>
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Else - Actions
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Do nothing
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Round2
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Events
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Player - Player 1 (Red) types a chat message containing - as A substring
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Conditions
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Actions
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Trigger - Turn off (This trigger)
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Set GambleNumber2 = (Integer((Substring((Entered chat string), 2, 3))))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Random integer number between GambleNumber and 10) Equal to GambleNumber2
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Then - Actions
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Item - Create |cff77bbffPower Card|r at (Center of Region 014 <gen>)
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Unit - Unpause Shady Dealer (Male 2) 0417 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Random integer number between GambleNumber and 10) Greater than GambleNumber2
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Then - Actions
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Cinematic - Send transmission to (All players) from Shady Dealer (Male 2) 0417 <gen> named Shady Dealer: Play No sound and display Too low!. Modify duration: Add 1.00 seconds and Don't wait
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Wait 0.01 seconds
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Trigger - Turn on FinalRound <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Random integer number between GambleNumber and 10) Less than GambleNumber2
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Then - Actions
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Cinematic - Send transmission to (All players) from Shady Dealer (Male 2) 0417 <gen> named Shady Dealer: Play No sound and display Too High!. Modify duration: Add 1.00 seconds and Don't wait
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Wait 0.01 seconds
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Trigger - Turn on FinalRound <gen>
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Else - Actions
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Do nothing
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FinalRound
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Events
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Player - Player 1 (Red) types a chat message containing - as A substring
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Conditions
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Actions
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Trigger - Turn off (This trigger)
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Set GambleNumber3 = (Integer((Substring((Entered chat string), 2, 3))))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Random integer number between GambleNumber2 and 10) Equal to GambleNumber3
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Then - Actions
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Item - Create |cff77bbffPower Card|r at (Center of Region 014 <gen>)
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Unit - Unpause Shady Dealer (Male 2) 0417 <gen>
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Else - Actions
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Unit - Unpause Shady Dealer (Male 2) 0417 <gen>
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Cinematic - Send transmission to (All players) from Shady Dealer (Male 2) 0417 <gen> named Shady Dealer: Play No sound and display You loose!. Modify duration: Add 1.00 seconds and Don't wait
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