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Rapid Fire Frenzy

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Dec 27, 2007
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I created this map back in june of 07. I'd like to rebuild it from the ground up, and I'm looking for advice on how to make the gameplay fun. This map is an arcade style shooter with a great game concept, boat-loads of potential, and it has been begging me to mold it into something better.

Rapid Fire Frenzy v1.4 - created by blue_moon_unlimited (me) - beta
Defend yourselves from the endless hordes of vile creatures. Credits go to jig4w for a particle map, infrane for the system, and anitarf for vector system. It plays well on both single and multi player.

Give this map a test drive before posting advice. I can assure you the gameplay gets repetitive after the first few waves of monsters, and if played for too long will likely cause carpal tunnel due to rapidly pressing the fire hotkey. Post your advice here on how to make this map fun, and general gameplay improvements.
 

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