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Sounds of a fight. . .

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Level 3
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Oct 30, 2005
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51
This is what i've got. . .I made a map with custom models and stuff.. .But these are marines and they dont come with any sounds with their attacks. . .I've tried making a trigger that goes like this:


Event:
A unit is attacked
Conditions:
Attacking unit equal to (Sub-machine gunner)
Actions:
Play sound mp-5 on sub machine gunner




This is my trigger but it aint working. . .the unit has a cool down of 1.5 secs. . .But the sound cannot play rapidly, like in a real fire fight where you hear rapid fire. . .Can anyone offer some aid?
 
Level 3
Joined
Oct 30, 2005
Messages
51
Uh. . .so what you're saying is that i should have like mp5 -1 and mp5 -2 and then when i play them they will both sound like rapid fire?
 
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