- Joined
- Jun 10, 2008
- Messages
- 1,397
Yeah, i'm making a map. And i need help with a script i've been working on. What it basically does, is when a unit kills another unit. it takes a random number between 1 and 3 and if it returns 1 then it adds a rank, aka, removes other rank abilities and adds the +rank level armor, +rank level dmg and +Ability that you can see that says what rank the unit is
This is what i have so far, i'm having trouble with the condition
This is what i have so far, i'm having trouble with the condition
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Rank system
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Events
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Unit - A unit Dies
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Conditions
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(Random integer number between 1 and 3) Equal to 1
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Ability being cast) Equal to Rank 1 <-- Killing unit has ability
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Then - Actions
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Else - Actions
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Unit - Add Rank 2 to (Killing unit)
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Unit - Add Rank 2 Armor to (Killing unit)
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Unit - Add Rank 2 Dmg to (Killing unit)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Ability being cast) Equal to Rank 2 <-- Killing Unit has ability
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Then - Actions
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Else - Actions
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Unit - Add Rank 3 to (Killing unit)
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Unit - Add Rank 3 Armor to (Killing unit)
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Unit - Add Rank 3 Dmg to (Killing unit)
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