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Random Unit Model Variations and Hostile Units Passive to certain enemies.

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Oct 16, 2004
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Two questions:

First of all, after a unit uses a shapeshifting ability, is it possible to transform them into a random model variation? For example, A unit "Human Form" that can transform into the specific unit "Animal Form", but Animal Form may sometimes be a bear, wolf or boar. (All of which with the same stats, abilities, etc. Just an aesthetic variation)

And second, Is it possible to make certain neutral hostile units passive to certain of your units, but still be targeted by other neutral hostile enemies. As an example, if there's a cluster of wolves that'd normally attack you, your unit could take its Animal Form to pass by unattacked... But still be targeted by the neutral hostile human enemies right beyond them.

Thanks!
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
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27,198
1. Impossiable, unless you randomly variate the transformation ability to ones which morph the unit into a different unit with same stats (weathor you randomly change it every few minutes or on reverting back to human form).

2. Yes, if you make it so that the wolves can not attack a certain type.
Eg in your morph form you become known as an ancient, the wolves can not attack ancients so you can walk by. In your human form you are not an ancient so the wolves can attack you. Humans can attack both normal and ancient units so can hit both forms. This however blocks that type up so it would mess up if your map includeds proper ancients in it as they would be unhitable by wolves.
 
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