- Joined
- Dec 3, 2018
- Messages
- 892
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Kel bonus
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Events
- Unit - Altar of Elders 0097 <gen> Dies
- Conditions
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Actions
- Set VariableSet Random = (Random integer number between 1 and 3)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Random Equal to 1
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Then - Actions
- Player - Set the current research level of Necromancer Adept Training to ((Current research level of Necromancer Adept Training for Player 3 (Teal)) + 2) for Player 3 (Teal)
- Quest - Display to (All players) the New Item Received message: Bonus: Necromancer ...
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Random Equal to 2
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Then - Actions
- Trigger - Turn on Cultists <gen>
- Quest - Display to (All players) the New Item Received message: Bonus: Cultist recr...
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Random Equal to 3
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Then - Actions
- Unit - Set level of Raise Dead for Necromancer 0021 <gen> to 3
- Unit - Remove Raise Dead from Necromancer 0021 <gen>
- Unit - Add Raise Undead to Necromancer 0021 <gen>
- Quest - Display to (All players) the New Item Received message: Bonus: Zombie Spawn...
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Events